![]() ![]() Take note: if you see the end of the space your farm provides at the current level, give it priority and upgrade it before you run out of space! Outlast the construction time of your farm. Only time you want to upgrade this structure is when either your troop queue isįull & you have no more farm space, or you have troop queues long enough to This is the only structure that you should be queuing inside your level-10-Headquarters (HQ). You will need plenty of them to attack other players and make farms of them or to occupy them. Once you have units queued inside your stables, begin to queue your barracks. The best units to farm and increase your income. TRIBAL WARS RAM CHART HOW TOIt is going to help you how to manage a whole Empire of villages.įirst things first, we go through the buildings and activities you should do. Occupying new villages will lead to the forth and last stage. This stage is going to give a guideline how and what to do until you make your first Noble. so this is NOT the formula during battle).Through the second stage you improve your farm radius, which allows you to produce Nobles. (This is also what my formula above represents. ![]() After battle the maximum damage of the rams will be the wall-lvl. During battle the maximum damage of the rams will be halving the wall-lvl, this wall lvl is also the level at which the defencive troop strength has to be calculated. Some small extra info: there are 2 calculations from the rams. (if you need translation or more info, contact me on the. ![]() The dutch around the formulae can be ignored. but this way I'm sure about not duplicating possible errors. (2 - (total offence points / total defence points) ^ 1.5 * total ram points) / 8*1.09^(wall lvl)Of course I hold on to my own formulae to make things more complicated. ((total offence points / total defence points) ^ -1.5 * total ram points) / 8*1.09^(wall lvl) Many thanks to 4leaf, for sharing the "battle won" ram damage formula! Everything you need to know to optimize your attacks. Time factor for training units = 2/3*1.06^(-(building level)) ![]() Try and get a good balance between offensive strength bonus negation and demolition. *If you’re attacking a reinforced village and can’t kill all the defenders in one shot, remember, the goal is to decrease the amount of defense remaining in the village by as much as possible. Sending extra rams will just get them broken. You can remove the rest of the wall later. *If you’re attacking a village that doesn’t have enough defense to kill your entire army, and you don’t expect it to be supported soon, just send the minimum number of rams to lower the wall bonus as much as possible. (lvl 20 -> 0 with 66 rams in series, instead of 219 at once, for example) TRIBAL WARS RAM CHART SERIESRams do work similarly to catapults, in that you can send a series of attacks with small numbers of rams to downgrade the wall more, with less. * If you’re attacking an undefended village, you don’t need to send more than the bare minimum to downgrade it all the way. The purpose of attacking with rams is to decrease the amount of defense remaining in the village by as much as possible. Note: this value is rounded to the nearest whole number Levels downgraded = ((number of rams)*((strength of a ram, at the level of the sending village)/(strength of level 1 ram)) - 2*1.09^(wall lvl))/(4*1.09^(wall lvl)) + 1 ![]()
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